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1.问题引出
4.中介者模式
基本介绍原理类图
5.使用中介者模式解决问题
package com.atguigu.mediator.smarthouse;//同事抽象类public abstract class Colleague { private Mediator mediator; public String name; public Colleague(Mediator mediator, String name) { this.mediator = mediator; this.name = name; } public Mediator GetMediator() { return this.mediator; } public abstract void SendMessage(int stateChange);}
package com.atguigu.mediator.smarthouse;//具体的同事类public class Alarm extends Colleague { //构造器 public Alarm(Mediator mediator, String name) { super(mediator, name); // TODO Auto-generated constructor stub //在创建Alarm 同事对象时,将自己放入到ConcreteMediator 对象中[集合] mediator.Register(name, this); } public void SendAlarm(int stateChange) { SendMessage(stateChange); } @Override public void SendMessage(int stateChange) { // TODO Auto-generated method stub //调用的中介者对象的getMessage this.GetMediator().GetMessage(stateChange, this.name); }}
package com.atguigu.mediator.smarthouse;public class CoffeeMachine extends Colleague { public CoffeeMachine(Mediator mediator, String name) { super(mediator, name); // TODO Auto-generated constructor stub mediator.Register(name, this); } @Override public void SendMessage(int stateChange) { // TODO Auto-generated method stub this.GetMediator().GetMessage(stateChange, this.name); } public void StartCoffee() { System.out.println("It's time to startcoffee!"); } public void FinishCoffee() { System.out.println("After 5 minutes!"); System.out.println("Coffee is ok!"); SendMessage(0); }}
package com.atguigu.mediator.smarthouse;public class Curtains extends Colleague { public Curtains(Mediator mediator, String name) { super(mediator, name); // TODO Auto-generated constructor stub mediator.Register(name, this); } @Override public void SendMessage(int stateChange) { // TODO Auto-generated method stub this.GetMediator().GetMessage(stateChange, this.name); } public void UpCurtains() { System.out.println("I am holding Up Curtains!"); }}
package com.atguigu.mediator.smarthouse;public class TV extends Colleague { public TV(Mediator mediator, String name) { super(mediator, name); // TODO Auto-generated constructor stub mediator.Register(name, this); } @Override public void SendMessage(int stateChange) { // TODO Auto-generated method stub this.GetMediator().GetMessage(stateChange, this.name); } public void StartTv() { // TODO Auto-generated method stub System.out.println("It's time to StartTv!"); } public void StopTv() { // TODO Auto-generated method stub System.out.println("StopTv!"); }}
package com.atguigu.mediator.smarthouse;public abstract class Mediator { //将给中介者对象,加入到集合中 public abstract void Register(String colleagueName, Colleague colleague); //接收消息, 具体的同事对象发出 public abstract void GetMessage(int stateChange, String colleagueName); public abstract void SendMessage();}
package com.atguigu.mediator.smarthouse;import java.util.HashMap;//具体的中介者类public class ConcreteMediator extends Mediator { //集合,放入所有的同事对象 private HashMapcolleagueMap; private HashMap interMap; public ConcreteMediator() { colleagueMap = new HashMap (); interMap = new HashMap (); } @Override public void Register(String colleagueName, Colleague colleague) { // TODO Auto-generated method stub colleagueMap.put(colleagueName, colleague); // TODO Auto-generated method stub if (colleague instanceof Alarm) { interMap.put("Alarm", colleagueName); } else if (colleague instanceof CoffeeMachine) { interMap.put("CoffeeMachine", colleagueName); } else if (colleague instanceof TV) { interMap.put("TV", colleagueName); } else if (colleague instanceof Curtains) { interMap.put("Curtains", colleagueName); } } //具体中介者的核心方法 //1. 根据得到消息,完成对应任务 //2. 中介者在这个方法,协调各个具体的同事对象,完成任务 @Override public void GetMessage(int stateChange, String colleagueName) { // TODO Auto-generated method stub //处理闹钟发出的消息 if (colleagueMap.get(colleagueName) instanceof Alarm) { if (stateChange == 0) { ((CoffeeMachine) (colleagueMap.get(interMap .get("CoffeeMachine")))).StartCoffee(); ((TV) (colleagueMap.get(interMap.get("TV")))).StartTv(); } else if (stateChange == 1) { ((TV) (colleagueMap.get(interMap.get("TV")))).StopTv(); } } else if (colleagueMap.get(colleagueName) instanceof CoffeeMachine) { ((Curtains) (colleagueMap.get(interMap.get("Curtains")))) .UpCurtains(); } else if (colleagueMap.get(colleagueName) instanceof TV) { //如果TV发现消息 } else if (colleagueMap.get(colleagueName) instanceof Curtains) { //如果是以窗帘发出的消息,这里处理... } } @Override public void SendMessage() { // TODO Auto-generated method stub }}
package com.atguigu.mediator.smarthouse;public class ClientTest { public static void main(String[] args) { //创建一个中介者对象 Mediator mediator = new ConcreteMediator(); //创建Alarm 并且加入到 ConcreteMediator 对象的HashMap Alarm alarm = new Alarm(mediator, "alarm"); //创建了CoffeeMachine 对象,并 且加入到 ConcreteMediator 对象的HashMap CoffeeMachine coffeeMachine = new CoffeeMachine(mediator, "coffeeMachine"); //创建 Curtains , 并 且加入到 ConcreteMediator 对象的HashMap Curtains curtains = new Curtains(mediator, "curtains"); TV tV = new TV(mediator, "TV"); //让闹钟发出消息 alarm.SendAlarm(0); coffeeMachine.FinishCoffee(); alarm.SendAlarm(1); }}
6.中介者模式的注意事项和细节
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